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I really appreciate the way you programmed in some easy anti-softlock protections with the way seeds and blocks auto push away from corners. I do not understand why the drills do not have the same. Enjoyable game so far although I've only played ten minutes. Hopefully it gets some notice. 

Drills should move away from other objects when pushed horizontally into them.  I presume you are referring to when a drill drops next to an object.  The drill is programmed to activate when dropped any distance onto normal "filled" ground.  This rule takes precedence over the "move away from objects or walls" rule -- if that helps clarify anything.

Thanks very much for playing and for commenting, I'm glad you're enjoying it so far!  

I dowloaded this and the download from itch.io had a virus in it, the Wacatac trojan. Please remove it from itch for now, scan, and reupload a clean copy.

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Dang.  I'm sure it's a false positive; this issue is known to other Game Maker Studio users (the engine used here).  Thank you for reporting it and apologies for the trouble, I'm looking into it.  

I just built, tested, and upload an installer file for Solumnoid instead of a plain exe (the installer is still an exe but hopefully it will be treated differently).  When you have the chance please try downloading and running Solumnoid 1.0 installer from this page and let me know if you run into similar issues.

EDIT: It worked for the other person who had the issue! I'll keep an eye out here to see if the solution is the same for you.

I purchased the game but Windows does not let me run the extracted application as it thinks it's a virus. 

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oh no!  I hadn't experienced that in beta testing so I need to dig deeper, is there a specific program (like Windows Defender or a different antivirus) blocking it?  Does it give you the option to whitelist the file or ignore the warning?  Sorry for the trouble!

Windows defender does block it like most itch.io games, but even allowing it to run anyways causes an error message to appear from windows itself which refuses to run it 

It might be the lack of code signing on my raw exe and/or the way I built the Game Maker project straight to exe.  I just built, tested, and upload an installer file for Solumnoid instead of a plain exe (the installer is still an exe but hopefully it will be treated differently).  When you have the chance please try downloading and running Solumnoid 1.0 installer from this page and let me know if you run into similar issues.

Works now! thanks

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Awesome, thanks so much for confirming!  Hope you enjoy playing!